

In previous releases, the behaviour of the media and texture browser in Designer was not persistent when a user would switch between grid view and list view.

In r26, the location for TransportJumpCommand now uses the time adjusted by timecode tags when using the timecode location.

In previous releases, when there are timecome tags on the track that a user wants to specify a location on, the timecode displayed in the GUI is based on the timecode tags, but the location that the TransportJumpCommand uses does not take the timecode tags into account. When making a TransportJumpCommand in the TransportControl module, the location value has the option of being set with ‘CUE ’ or timecode. DSOF-22271 TransportJumpCommand locations should use time adjusted by timecode tag when using timecode location.Please contact for feedback on this feature. To access, right click on a project folder in d3manager, select ‘Advanced project settings’ and then select ‘enableFbxMeshImport’. Designer uses the first UV map only and there is currently no way to switch between each UV mapįBX file format support can be used with the option switch enabled. FBX files imported with up to 3x UV maps are supported.Object hierarchies found within the FBX file in Designer are currently not supported.It is important to note the following mitigations with this feature: FBX files imported with up to 3x UV maps are supported. Any FBX mesh will be imported with global positions, and non-triangulated meshes are triangulated on import. These can be used in the schematic, lux and heatmap renderers. The FBX file format can now be successfully imported into Designer as a single mesh. New: The r21 release notes now include detailed feature overviews.
